John Broomhall and “The 2014 Sessions” of Transport Tycoon

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Ahead of his forthcoming appearance at GAME MUSIC CONNECT, John Broomhall recently caught up with the Sound Architect and spoke about his “2014 Sessions” for the iOS and Android reboot of PC strategy classic Transport Tycoon…. Check it out here: John Broomhall and "The 2014 Sessions" of Transport Tycoon Enjoy! The  Sound Architect     //

GameSoundCon

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Marty O’Donnell, Marty O’Donnell Music; Guy Whitmore, PopCap Games; Paul Lipson, 343 Industries, and more than two dozen other composers and sound designers, whose resumes include Grammy nominations and AAA titles, will speak at: GameSoundCon 2014 Tuesday - Wednesday, Oct. 7 - 8, 2014 at the Millennium Biltmore Hotel in Los Angeles. GameSoundCon

Interview with Emmy Award Winning Director/Producer Rudy Gaskins

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The Sound Architect had the pleasure of speaking to Emmy-Award Winning Director/Producer Rudy Gaskins. Rudy Gaskins is the co-founder of Push Creative Advertising and has been working professionally for nearly 20 years. His experience covers film and TV, cable and broadcast, digital and live events. He is a seasoned DGA director,

Flockers Audio Review

  The Sound Architect was luckily able to try out the Steam Early Access Release of Flockers.  Flockers is basically a modern take on Lemmings from Team 17, the awesome UK guys who brought us Worms! Read Sam Hughes' review here: Flockers Audio Review Enjoy! The Sound Architect     //

Interview with Authors of The Essential Guide to Game Audio, Scott Looney & Steve Horowitz

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The Sound Architect speaks to renowned game audio professionals and authors of The Essential Guide to Game Audio, Scott Looney and Steve Horowitz.   Scott Looney: Is a passionate artist, educator, and curriculum developer who has been helping students understand the basic concepts and practices behind interactive media for over ten years. He pioneered online