The Sound Architect speaks to the brilliant Sound Designer, Joanna Orland! Joanna Orland is currently Senior Sound Designer at Sony Computer Entertainment Europe. Joanna began her career in the games industry at EA Criterion in 2005 where she worked on the critically acclaimed Black and Burnout franchises. After 2.5 years at Criterion,
Tag: sound designers
John Broomhall and “The 2014 Sessions” of Transport Tycoon
Ahead of his forthcoming appearance at GAME MUSIC CONNECT, John Broomhall recently caught up with the Sound Architect and spoke about his “2014 Sessions” for the iOS and Android reboot of PC strategy classic Transport Tycoon…. Check it out here: John Broomhall and "The 2014 Sessions" of Transport Tycoon Enjoy! The Sound Architect //
Interview with Emmy Award Winning Director/Producer Rudy Gaskins
The Sound Architect had the pleasure of speaking to Emmy-Award Winning Director/Producer Rudy Gaskins. Rudy Gaskins is the co-founder of Push Creative Advertising and has been working professionally for nearly 20 years. His experience covers film and TV, cable and broadcast, digital and live events. He is a seasoned DGA director,
Alien: Isolation Audio Interview with Sam Cooper and Byron Bullock
The Sound Architect was very fortunate to speak to Sam Cooper and Byron Bullock from the Creative Assembly sound design team for the upcoming SEGA title Alien Isolation! This game looks to be fantastic and after experiencing the demo at EGX Rezzed we can already hear that this game is going to sound terrifying! Read
Interview with Authors of The Essential Guide to Game Audio, Scott Looney & Steve Horowitz
The Sound Architect speaks to renowned game audio professionals and authors of The Essential Guide to Game Audio, Scott Looney and Steve Horowitz. Scott Looney: Is a passionate artist, educator, and curriculum developer who has been helping students understand the basic concepts and practices behind interactive media for over ten years. He pioneered online
Interview with Sound Editor, Lucy Johnstone
Interview with esteemed Audio Director, Michael Peter
The Sound Architect Speaks to Michael David Peter. Michael is an audio director who has worked in the video game industry since 2001 and composes music for games and film/tv. Rooted in a long musical history, Michael is a talented multi-instrumentalist, audio engineer and composer who has excelled at sound
Q&A With Juan Carlos Bagnell AKA SomeAudioGuy/SomeGadgetGuy
The Sound Architect holds a Q&A LIVE on Google+ via a Hangout with esteemed Voice Over Director, Juan Carlos Bagnell AKA SomeAudioGuy/SomeGadgetGuy. Juan has years of experience recording the human voice and has worked with an amazing amount of talent over the years. Juan often shares his experiences on Twitter and
Interview with Professional Sound Designer, Chris Sweetman
The Sound Architect speaks with the excellent Sound Designer, Chris Sweetman. Chris has extensive experience in the game audio world as an Audio Director and has lent his expertise to great games such as Black, Brink and Epic Games’ forthcoming Fortnite. Chris started in sound post production at the Digital Sound House a facility that catered
GuitarMonics Kickstarter from Sound Designer, Rodney Gates
The Sound Architect speaks to renowned Sound Designer, Rodney Gates, regarding his new virtual instrument from his company SoundCues. Read it Here: GuitarMonics Kickstarter from Sound Designer, Rodney Gates To hear GuitarMonics in action, visit the Kickstarter page here, which ends February 16th: http://www.kickstarter.com/projects/1034838346/guitarmonics-the-first-virtual-instrument-from-sou First, here is a link to the main Kickstarter project video