The Sound Architect speaks with incredible sound designer Jeff Seamster. Jeff is currently Senior Sound Designer at Irrational Games and has recently lent his talents to the highly successful Bioshock Infinite. Jeff has also used his skills on other acclaimed titles such as Mortal Kombat VS DC and Blitz: The League II. Read it here now: Interview with
Tag: sound designers
Interview with Erick Ocampo,Sound Designer at Sony Computer Entertainment America LLC
Interview with Alastair Lindsay, Music Production Manager – Creative Services Group WWSE at SCEE.
The Sound Architect recently spoke to Alastair Lindsay, Music Production Manager - Creative Services Group WWSE at SCEE. Alastair is mainly a composer, who has also worked in most areas of audio including dialogue recording and sound design. As Music Production Manager of Creative Services Group, Alastair works with composers in
Interview with Jon Vincent, Studio Audio Director at Rare Ltd
The Sound Architect had the pleasure of speaking with Jon Vincent, Studio Audio Director at Rare Ltd, Microsoft Games Studio. Jon has lent his expertise to games such as Conflict: Desert Storm, The Great Escape Wheelman and Driver: San Fransisco. We discuss his journey into audio and gain fantastic advice on how to go
Interview with Rovio’s Sound Designer/Composer, Pasi Pitkanen
The Sound Architect speaks to Pasi Pitkanen, sound designer and composer for Rovio. We discuss his career path, gain some advice on what to do to get into the industry as well as discuss his future plans. Pasi founded the Audio Spotlight with Zdravko Djordjević, where they also interview audio professionals within
Interview with Chad Mossholder
We speak to Chad Mossholder about his career and gain valuable insight into the industry and advice on how to break in! Chad has been composer/sound designer for many amazing games including DC Universe, Everquest, Everquest II, Star Wars Galaxies and Matrix Online. Read our interview here: Interview with Chad Mossholder Enjoy! The Sound
Interview with Rodney Gates
The Sound Architect speaks to Audio Director, Rodney Gates. Rodney is currently the Audio Director at Sony Online Entertainment and has worked on projects including; Robert Ludlum’s The Bourne Conspiracy, Transformers: War for Cybertron, DC Universe Online and Magic: The Gathering – Tactics. We discuss his career path and gain a great
Interview with Wwise
We speak to Wwise Jacques Deveau, Vice-President, Sales & Business Development about the new build Wwise 2013.1. Very insightful interview where we discuss the history of the software as well as why you should use it and the main features of the new build. Check it out here: Interview with Wwise Enjoy! The Sound
Interview with 10 Second Ninja’s Sound Designer/Composer, Tim Rurkowski
We speak to BAFTA Award Winning Audio Director Adele Cutting!
We had the pleasure of speaking with BAFTA Award Winning Audio Director Adele Cutting. As an Ex- Senior Audio Director at EA some of Adele's most well-known projects include the Harry Potter games, where Adele lent her expertise right from the start. Adele is currently running her own audio company SoundCuts where they