Composer, Gareth Coker (Immortals: Fenyx Rising, ARK: Survival Evolved, ARK: The Animated Series)

(TSAP S04E14) Sam is once again joined by renowned composer, Gareth Coker. They discuss his work on Immortals: Fenyx Rising and it's recent DLC Myths of the Eastern Realm, his philosophies on music for games and the future of the industry, his recent work on Ark: The Animated Series as well

Behind the Music of Sackboy: A Big Adventure

Sackboy

(TSAP S04E10) Sam is joined by Jay Waters (Audio Director and Composer, SUMO Digital) along with James E. Marshall (Music Supervisor), and Joe Thwaites (Principal Composer and Audio Lead) from Sony Creative Services Group to give insights into the highly impressive music choices and implementation for Sackboy: A Big Adventure.  They

Returnal – Supervising Sound Designer, Loic Couthier (Sony PlayStation Europe)

(TSAP S04E09) *Our first ever podcast featuring 3D audio in the intro and outro!* In this episode, Sam is joined by Loic Couthier to chat about the game audio for Returnal from Finnish studio Housemarque. They deep dive into the complex systems under the hood, the challenges of mixing (with potentially

Cyberpunk 2077 – Hanna Kubiak, Senior Sound Designer/Scene Audio Co-ordinator

(TSAP S04E05) Sam speaks to Hanna Kubiak about her journey into game audio and work on Cyberpunk 2077. This conversation dives into some of the systemic and tech solutions for things such as Foley & weapons. They also discuss how it differed to working on The Witcher III, as well as