The Sound Architect speaks to excellent composer Luc St. Pierre. Born in Ottawa, Canada, Luc St. Pierre studied piano for many years while performing in a variety of musical ensembles before entering the Université de Montréal to pursue his interests in orchestral and electroacoustic composition with Alan Belkin and Marcelles Deschesnes.
Tag: the sound architect
Interview with Professional Composer, Mark Morgan
The Sound Architect speaks to excellent Fallout composer, Mark Morgan. Mark is a composer of film, television and video games who lives and works in the Los Angeles area. Influenced by some of the more fringe elements of music making, Mark has developed a style embracing an electronic, industrial, ethnic, and acoustic palette
Interview with Professional Composer, Joris de Man!
The Sound Architect interviews Joris de Man. Joris is a Dutch composer and sound designer living in the UK. Born in The Hague in 1972 into a musical family, his father was a professor at the Hague Royal Conservatory and a well-known contemporary composer, his mother an internationally acclaimed Harpsichordist. Joris'
We Audio Review 10 Second Ninja!
The Sound Architect are very exhilarated to announce that we had the pleasure of playing the new game 10 Second Ninja from GameDesignDan out now! We discuss the sounds and music as well as speak to the game's composer/sound designer Tim Rurkowski! Read our audio review here: Look Out Robot Hitler, It's
Interview with Composer, Lance Hayes
The Sound Architect speaks to Lance Hayes. Lance is an award winning composer working in media, advertising, television, and video game soundtracks. Some of his latest projects include composing and producing music for Nike+ Kinect Fitness, the Stranded Music for the mega hit video game Gears of War 3, music for Xbox Fitness and
Interview with Composer, Peter McConnell
The Sound Architect speaks to amazing composer, Peter McConnell! Peter has composed award-winning scores in the Interactive Entertainment Industry for nearly two decades. His credits include Plants Vs. Zombies: Garden Warfare, Broken Age, the Sly Cooper Series, Star Wars: The Old Republic, Psychonauts, Brutal Legend, The Sims, Indiana Jones, Grim Fandango and Monkey Island. Peter is fluent
BAFTA Games Awards 2014!!!
Massive Congratulations to all the nominees and winners at the BAFTA Games Awards last night! Highlights for us were: The Audio Achievement in 2014 went to The Last of Us! Congratulations to Phillip Kovats and all the audio guys at Naughty Dog, Inc. very well deserved award and up against some great
The Drowned Man: A Hollywood Fable Review
The Sound Architect audio review the highly acclaimed The Drowned Man: A Hollywood Fable the newest installment from the ever successful production company Punchdrunk. The project consists of over 170 rooms with 33 sound zones with Stephen Dobbie at the helm of all the sound. Have a read here to see
Interview with esteemed Audio Director, Michael Peter
The Sound Architect Speaks to Michael David Peter. Michael is an audio director who has worked in the video game industry since 2001 and composes music for games and film/tv. Rooted in a long musical history, Michael is a talented multi-instrumentalist, audio engineer and composer who has excelled at sound
Q&A With Juan Carlos Bagnell AKA SomeAudioGuy/SomeGadgetGuy
The Sound Architect holds a Q&A LIVE on Google+ via a Hangout with esteemed Voice Over Director, Juan Carlos Bagnell AKA SomeAudioGuy/SomeGadgetGuy. Juan has years of experience recording the human voice and has worked with an amazing amount of talent over the years. Juan often shares his experiences on Twitter and