The Sound Architect speaks to the cheerful and bubbly professional voice artist Carina Reeves! We discuss her career so far and gain invaluable insight into how the industry works. Plus her top 5 tips for aspiring voice artists are great ! Carina Reeves is from London, and has been acting sice she
Tag: the sound architect
Interview with Professional Sound Designer, Chris Sweetman
The Sound Architect speaks with the excellent Sound Designer, Chris Sweetman. Chris has extensive experience in the game audio world as an Audio Director and has lent his expertise to great games such as Black, Brink and Epic Games’ forthcoming Fortnite. Chris started in sound post production at the Digital Sound House a facility that catered
Interview with Professional Composer, Jason Graves
The Sound Architect speaks with incredible composer Jason Graves. Jason is an Academy Award-winning (BAFTA) composer who has brought his passion for music to franchises such as TOMB RAIDER (SQUARE ENIX) and DEAD SPACE (EA). He is particularly enthusiastic about illustrating a project’s story and character arcs through the power of
Interview with Professional Composer, David Housden
The Sound Architect speaks to professional composer, David Housden. David is an award winning, BAFTA nominated composer from Suffolk, creating immersive and memorable music for visual media. In the years since completing his studies he’s worked on a multitude of titles including Bossa Studio’s BAFTA award winning Monstermind, Sony’s Playstation Home for PS3, Mike
Fryda Wolff Part 7 the FINAL PART!
GuitarMonics Kickstarter from Sound Designer, Rodney Gates
The Sound Architect speaks to renowned Sound Designer, Rodney Gates, regarding his new virtual instrument from his company SoundCues. Read it Here: GuitarMonics Kickstarter from Sound Designer, Rodney Gates To hear GuitarMonics in action, visit the Kickstarter page here, which ends February 16th: http://www.kickstarter.com/projects/1034838346/guitarmonics-the-first-virtual-instrument-from-sou First, here is a link to the main Kickstarter project video
Paragon Audio Review
Interview with Professional Composer, Olivier Deriviere
The Sound Architect speaks to professional composer, Olivier Deriviere. Classically trained multimedia composer Olivier Deriviere has scored numerous animation, film and video game soundtracks including the widely acclaimed interactive scores for Remember Me, Alone In The Dark, Of Orcs and Men and the ObScure video game series. An alumnus of Berklee College
The Lady Indie Game
The Sound Architect Sound Design for Soul Seekers Live – The Helton Grand
Head over to the Portfolio page for a look at the sound design I provided for the horror project Soul Seekers Live - The Helton Grand at Burton-On-Trent Screamfest 2013. It was a fantastic project as horror is my favourite genre to design for where audiences participate by walking around the "hotel". Here