Interview with Professional Sound Designer, Chris Sweetman

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The Sound Architect speaks with the excellent Sound Designer, Chris Sweetman. Chris has extensive experience in the game audio world as an Audio Director and has lent his expertise to great games such as Black, Brink and Epic Games’ forthcoming Fortnite.  Chris started in sound post production at the Digital Sound House a facility that catered

Interview with Professional Composer, David Housden

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The Sound Architect speaks to professional composer, David Housden. David is an award winning, BAFTA nominated composer from Suffolk, creating immersive and memorable music for visual media. In the years since completing his studies he’s worked on a multitude of titles including Bossa Studio’s BAFTA award winning Monstermind, Sony’s Playstation Home for PS3, Mike

GuitarMonics Kickstarter from Sound Designer, Rodney Gates

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The Sound Architect speaks to renowned Sound Designer, Rodney Gates, regarding his new virtual instrument from his company SoundCues.    Read it Here: GuitarMonics Kickstarter from Sound Designer, Rodney Gates   To hear GuitarMonics in action, visit the Kickstarter page here, which ends February 16th: http://www.kickstarter.com/projects/1034838346/guitarmonics-the-first-virtual-instrument-from-sou   First, here is a link to the main Kickstarter project video

Paragon Audio Review

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New audio review on The Sound Architect! Sam Hughes reviews the upcoming indie game Paragon. Read the full review here: Panned Bouncy Balls in Paragon Enjoy! The Sound Architect //

Interview with Professional Composer, Olivier Deriviere

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  The Sound Architect speaks to professional composer, Olivier Deriviere. Classically trained multimedia composer Olivier Deriviere has scored numerous animation, film and video game soundtracks including the widely acclaimed interactive scores for Remember Me, Alone In The Dark, Of Orcs and Men and the ObScure video game series. An alumnus of Berklee College

The Lady Indie Game

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We spoke to Michael Patrick Rogers, indie developer who is currently developing "The Lady". The Sound Architect discusses with Mike about his approach to the audio on the project. Read the full article here: Looks Like "The Lady" Enjoy! The Sound Architect