Review by Katelyn Isaacson Edited by Katie Tarrant Unlike most of the conferences I go to as a game audio lady, the Penny Arcade Expo (or PAX) is a consumer-oriented expo focusing on games and what can be described as "nerd culture". Whilst PAX takes place in several places in the USA,
Tag: Video Game
Steep Audio Review
Article by Katie Tarrant Edited by Sam Hughes & Doug Waters Developer: Ubisoft Annecy Audio Director: François Dumas Sound Designer: Jonathan Wachoru Composers: Zikali Reviewed on: Xbox One Appealing to fans of games like SSX and Shaun White Snowboarding comes Steep. Developed by Ubisoft Annecy, Steep is an online open world extreme sports game that enables you
Soul Axiom Game Audio Review
Review by Katie Tarrant Edited by Sam Hughes Developer: Wales Interactive Composer: Gareth Lumb Reviewed on: PC Soul Axiom is a first person adventure puzzle game developed by Wales Interactive. The game centers around the cyber-world of Elysia, with your character lost in a Tron-esque afterlife in which they must solve the mystery of both their previous and
Mad Max Game Audio Review
Review by Doug Waters Edited by Sam Hughes Developer: Avalanche Studios Published by: Warner Bros. Composer: Mats Lundgren (of Pole Position Production) Sound Design: Various inc. teams Avalanche Studios & Pole Position Production & Additional Reveiwed on: PS4 Released just over 4 months after the film Mad Max: Fury Road comes Avalanche Studios’ Mad Max, an open world
PS+ Game of the Month – Super Meat Boy
Review by Alyx Jones Developer: Team Meat Original Composer: Danny Baranowsky Re-release Composers: Ridiculon,David "Scattle" Scatliffe, Laura Shigihara Sound Designer: Jordan Fehr So, lucky PS+ members get some fantastic games to choose from this month, including Broken Age and Unmechanical. However, the PS4 release of Super Meat Boy was particularly interesting on the audio front,due to a whole new soundtrack
Interview with Professional Composer, Jason Graves
The Sound Architect speaks with incredible composer Jason Graves. Jason is an Academy Award-winning (BAFTA) composer who has brought his passion for music to franchises such as TOMB RAIDER (SQUARE ENIX) and DEAD SPACE (EA). He is particularly enthusiastic about illustrating a project’s story and character arcs through the power of