0RBITALIS Audio Review!

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The Sound Architect was fortunate enough to try out the Steam Early Access Release of 0RBITALIS. 0RBITALIS is a simulation game born out of the Ludum Dare 28 gamejam. The theme ‘You Only Get One’ inspired Alan to blend his passion for physics with gaming, accentuated by his trademark aesthetic. The objective

EGX Rezzed Audio Highlights!

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After visiting EGX Rezzed last weekend at the Birmingham NEC, Founder/Sound Designer Sam Hughes recounts his audio highlights from the experience... Sam speaks to Jey Kazi, sound designer  of Tiny Keep, as well as Gavin Harrison, composer of Tango Fiesta as well as discussing the key moments in game audio from the event.  Read more here: EGX

Interview with Composer, Lance Hayes

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The Sound Architect speaks to Lance Hayes. Lance is an award winning composer working in media, advertising, television, and video game soundtracks. Some of his latest projects include composing and producing music for Nike+ Kinect Fitness, the Stranded Music for the mega hit video game Gears of War 3, music for Xbox Fitness and

Interview with Professional Composer and Orchestrator, Penka Kouneva

The Sound Architect speaks to brilliant composer and orchestrator Penka Kouneva. Penka enjoys a reputation among Hollywood composers as a unique talent. Working alongside Steve Jablonsky she composed the score for Prince of Persia: The Forgotten Sands and Transformers: Revenge of the Fallen video games, and has scored many indie features, indie games and

Interview with Christopher Emerson!

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That's right everyone! Talented actor and voice artist Christopher Emerson has agreed to answer some questions for us! Most recently known for his voice for Piers Nivans in the video-game Resident Evil 6, Christopher has appeared in numerous roles over the years. We're looking forward to asking him some questions, do you want