Firewatch Game Audio Review

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Developer: Campo Santo Composer/Sound Designer: Chris Remo Sound Provided by: Bay Area Sound Inc., Jared Emerson-Johnson, Julian Kwasneski, Connor Stock & Chris Remo Voice Artists: Rich Sommer, Cissy Jones Review by Katie Tarrant Edited by Sam Hughes Back in February, San Francisco developers Campo Santo brought us Firewatch. Featuring members who have worked on the likes of Bioshock

Mad Max Game Audio Review

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Review by Doug Waters  Edited by Sam Hughes Developer: Avalanche Studios Published by: Warner Bros. Composer: Mats Lundgren (of Pole Position Production) Sound Design: Various inc. teams Avalanche Studios & Pole Position Production & Additional Reveiwed on: PS4 Released just over 4 months after the film Mad Max: Fury Road comes Avalanche Studios’ Mad Max, an open world

Fallout 4 Game Audio Review

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Review by Katie Tarrant Edited by Sam Hughes Developer: Bethesda Game Studios Composer: Inon Zur Sound Designer: Mark Lampert Reviewed on: Xbox One Fallout is undeniably a globally adored franchise. Blossoming from pixelated birds-eye graphics in to environments rich with vast picturesque landscapes, Bethesda have fought hard to prove that taking over the franchise after Fallout 2 was

Sam’s PhD Blog #4 – Global GameJam 2016

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Sam Hughes recounts his personal experience of his first game jam, in this case the Global Game Jam. As this is a personal blog section all opinions are of Sam Hughes and Sam Hughes only, not of The Sound Architect.  Prologue It's been a while since I wrote for this blog, so